Splitgate 2 - miscellaneous work

Here is a collection of different concepts for splitgate 2.

Special Thanks to:
Weapon Concept Lead: Sam White
Lead Environment Concept Artist: Bruno Wall
Level Design Lead: Sam Malone
Associate Art Director: Trevor Claxton
Art Director: Vincenzo Spina

https://www.artstation.com/samcwhite
https://www.artstation.com/brunowall
https://www.artstation.com/trevor
https://www.artstation.com/vincenzospina

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Concept for the Sabrask smoke grenade .

Concept for the Sabrask smoke grenade .

Lootdrop concept. This one was quite tricky as it had a lot of gameplay constraints.

Lootdrop concept. This one was quite tricky as it had a lot of gameplay constraints.

Concept for the Porta-portal.

Concept for the Porta-portal.

Concept for ammo pickups. The goal was to keep these simple and recognizable from larger distances.

Concept for ammo pickups. The goal was to keep these simple and recognizable from larger distances.

SSL Speaker arrays.

SSL Speaker arrays.

I did the concept for the weapon pickup base. Weapon model is not done by me.

I did the concept for the weapon pickup base. Weapon model is not done by me.

SSL Portal prefab concepts.

SSL Portal prefab concepts.

SSL Portal prefab concepts.

SSL Portal prefab concepts.

SSL Portal prefab concepts. Extra props to Samuele Budai who pushed this a lot and made it a lot better for the game ready version.

SSL Portal prefab concepts. Extra props to Samuele Budai who pushed this a lot and made it a lot better for the game ready version.

SSL Portal prefab concepts.

SSL Portal prefab concepts.